News
CDPR Deliberately Made Johnny Silverhand "Horrible" to Prevent Player Bias
CDPR shared that Keanu Reeves' Cyberpunk 2077 character, Johnny Silverhand, was intentionally portrayed as a "real asshole" to prevent players from blindly siding with him due to the actor's "star power".
Unity-Powered Splash Art Shader Made for a Game
The shader uses Edge Detection and Gradient Maps to create the hand-drawn look.
The Top 100 Renders Made for Pwnisher's Endless Engines Challenge Revealed
Over four thousand artists participated in the artist's recently-held competition.
Venice-Inspired 3D Environment Made in Maya, Substance 3D & UE
The initial goal of the project was to capture the Floating City's buildings in an efficient and reusable modular kit.
A Realistic Salamander Animation Made With Blender Cycles
The project was made by Zach Ciminera.
Text2Tex: A Novel Method for Generating 3D Textures From Text Prompts
The technique incorporates inpainting into a pre-trained image diffusion model to synthesize partial textures from multiple viewpoints.
A Detailed 3D Sculpt of Chris Hemsworth
The model was made by Marius Poersel using ZBrush and Arnold.
Superliminal's Forced Perspective Mechanic Recreated in Unreal Engine
It took the creator two weeks to recreate the mechanic using the engine's Blueprints system.
Upgrade Your Game Development Skills with These Useful Vertex Courses
Vertex School offers three great programs for game artists.