Articles

Outskirts Environment Breakdown

Toivo Huhtaniska did a detailed breakdown of his Outskirts scene, discussed the concept workflow, adding details, shared his approach to modeling in ZBrush, texturing workflow in Substance tools, and showed his lighting setup. 

Author

Toivo Huhtaniska

Published on

Aug 13, 2020

Recreating Azula in 3D in ZBrush and Substance Painter

Katie Humes shared the production details of her Azula fan art project: modeling in ZBrush with ZModeler and polygroups, retopology, SSS setup and tattoo painting in Substance Painter, and more.

Author

Katie Humes

Published on

Aug 12, 2020

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Articles and tutorials for 2D/3D Artists