Articles

Grandma: Creating an Ultra-Realistic Portrait in Maya, XGen & ZBrush

Principal Character Artist at Guerrilla Games Arno Schmitz explained how he managed to create a realistic portrait of his grandma in 3D, shared the workflow, and showed some techniques for making realistic-looking faces.

Author

Arno Schmitz

Published on

Oct 04, 2021

Extended Tutorial: Western Game Environment Creation

Learn how a professional environment artist works when creating environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, Unique Texturing, Level Art & Composition, shader Creation, Lighting, Character Animations.  

Author

Angelika Ulianova

Published on

Sep 30, 2021

There You Are: Developing Process Behind a Narrative-Driven Game

Rong Deng, an experienced Game Designer, and Rui Huang, a professional in Animation and Digital Art, Concept Artist, have talked about the story that stands behind the project There You Are, discussed the developing process of the game, technical tools, and sources of inspiration. 

Author

Rong Deng

Published on

Sep 30, 2021

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