Nevercenter's Tom Plewe shared the origin story of Silo and Milo, delved into what sets these applications apart from their counterparts, and discussed Nevercenter's licensing approach.
Adjust the pose, change the lighting, and start making art.
Several 3D Artists showcased Plasticity's upcoming Blender Bridge add-on, currently available in beta.
Paulette Emerson and Christian Haniszewski shared their work on the famous turtles.
With over 23 years of experience between them, Modeling Team Lead Artist Theo Mills and Texture Team Lead Artist Jasmine Wong are no strangers to the gaming industry. They share personal insight into their careers including what Ubisoft Toronto’s studio culture is like, and their advice for aspiring artists.
New features include ray tracing, live booleans, and more.
It introduces a curve-based text tool, an extensive autosave system, STL export, and more.
Nick Kallen's NURBS-based modeling tool can be tried and tested for free and acquired via a one-time purchase afterward.
- 1An Upcoming UE5-Powered Horror Shooter With Photorealistic Graphics
- 2Unity Corrects Fee Policy After Backlash
- 3Larian: Baldur's Gate 3 Optimization Will Surprise Everyone Eventually
- 4Epic Games Launched a Free Unreal Fellowship Animation Course
- 5This AI-Boosted Tool Can Extract Lighting From Images & Add It to UE5 Environments
- 6This AI Model Can Turn Text Prompts Into 3D Models
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