Articles
Making a Cozy Outdoor Cafe Environment in Maya, Substance 3D & UE5
Ronaldo Loiseau shared the modeling and texturing workflows behind the Le P'tit Coin Café project, explained how the environment was lit and rendered, and told us how Vertex School's mentors helped him complete the project.
Tutorial: A Beginner Introduction to 3D Environment Art
Learn how to create high-quality scenes from scratch with this new 25-hour-long tutorial course by FastTrack Tutorials.
Lifelike Animal Animations Made in Maya by Tural Mammadov
Lions, and horses, and bears, and more.
Hard-Surface Props Made for Horizon Forbidden West
The Ulysses Graphics team has shared a behind-the-scenes look at the amazing props they created for Guerrilla's most recent Horizon title.
A Gorgeous Elf Portrait Made in ZBrush, Substance 3D & UE5.1
Sabin Lalancette revisited a 2020 project made at Squeeze Studio.
Physically-Accurate Propatagium Membrane Set Up in Maya
Brendan Body demonstrated a correct way of animating winged creatures.
Wizix Shared a Sneak Peek at PlugIt 3.0 for Maya
In the rewritten script there are no more size constraints.
Recreating Shang-Chi's Mandarin in Maya, ZBrush & Substance 3D
Tzu-ming Ho shared the working process behind the Wengwu project, explained how the character's face was sculpted, and discussed the challenges behind the outfit's texturing.
A Cool Dinosaur Combo Attack Animation Made in Maya
Jean Nguyen presented one more fantastic sword-wielding dinosaur animation.