Tutorial
New
Popular
Most discussed
Sections
Events
Subscribe:  iCal  |  Google Calendar
London GB   21, Jan — 23, Jan
Taipei TW   24, Jan — 29, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Bradford GB   6, Feb — 11, Feb
Latest comments
by Krzysztof Czerwinski
7 hours ago

I bought it, it's really nice and intuitive:) Now i'm waiting for next build with new features:)

I love it!

by Joel Alexandre
1 days ago

Hi. Can you tell how the glass material was made? I found it very interesting.Congratz

Brent Le Blanc has shared a new Designer tutorial, and you don't want to miss it.

21 January, 2019

356 views
The Substance team has shared a new course on YouTube that will help you create your first Substance Material.

16 January, 2019

1510 views
1 comments
SideFX has recently concluded a long-running 7 part series of tutorials that show a way you can rig a human character in Houdini.

14 January, 2019

1106 views
Joe Garth has recently shared a new tutorial that goes over some of the procedural features in Unreal Engine.

10 January, 2019

1771 views
2 comments
Moses Saintfleur shared a video breakdown of his Wicker Basket from Terra Online made in ZBrush, Maya, Substance Painter, and Toolbag.

10 January, 2019

1385 views
Have a look at a guide from the Nitrogen channel on YouTube that shows a way you can recreate the Red Dead's looting system inside Unreal.

7 January, 2019

1079 views
Check out a guide to Unreal Engine Hair Shader that also discusses Hairdini, a Houdini procedural hair card system complete with a Substance Hair material.

6 January, 2019

1570 views
Alexander Sheynin shared a detailed breakdown of his amazing Sawed-Off Shotgun made in 3ds Max, ZBrush, Substance Painter, and Marmoset Toolbag.

26 December, 2018

2261 views
Eloi Andaluz Fullà has recently shared a video discussing how 3DS Max’s Nitrous viewport can be changed to achieve some of the raster effects from Blender 2.8’s new EEVEE viewport.

19 December, 2018

2010 views
The team behind Billie Bust Up has recently shared a video on the way they're making their adorable 2D animated faces work inside Unreal. 

18 December, 2018

1681 views
Chocofur has kindly shared a collection of guides that can help you get started with Blender 2.8.

13 December, 2018

2560 views
2 comments
The team of FlippedNormals shared a quick guide which will show you a way of speeding up retopology.

6 December, 2018

1820 views
Effective TD’s Eloi Andaluz Fullà has shared an awesome guide to recreating the deforming snow or mud effect seen in Red Dead Redemption 2.

4 December, 2018

2648 views
1 comments
Learn what's possible with the brand new SideFX Houdini integration with the help of this Houdini ILLUME Webinar.

21 November, 2018

1383 views
𝐑𝐚𝐤𝐚𝐧 𝐊𝐡𝐚𝐦𝐚𝐬𝐡 allowed us to repost his quick tutorial on making cool crystals with the help of ZBrush, Substance Painter, and Marmoset Toolbag.

19 November, 2018

1640 views
Simon Péloquin has shared a new guide with tips and tricks on hard surface normal map baking.

13 November, 2018

3867 views
2 comments
The final part of a guide to waterfalls in Unity by Math Roodhuizen will tell you about waterfall color, opacity and vertex displacement. 

31 October, 2018

1796 views
Abdelrahman Kubisi allowed us to repost his tutorial on making realistic portraits with Maya, Arnold, ZBrush, and Mari.

30 October, 2018

2341 views
The third part of a guide to waterfalls in Unity by Math Roodhuizen will tell you about waterfall basics.

30 October, 2018

1617 views
Let's learn about water wrinkle effect opacity.

29 October, 2018

2138 views