Walter Torezan Junior presents Vintage Prop 101: in a detailed breakdown, the artist explains how the initial shape of the antique phone was modeled, talks about how you can use Substance Painter to create smaller details of the props instead of only using it for texturing, and shares some great tutorials on Blender.
Blender artists can now use Substance 3D materials directly inside Blender.
Another well-known team decided to support the open-source toolkit.
Kauê Asciuti talks about becoming an animator after absolutely hating animation as a student, explains why Maya and Cinema 4D are a great choice for stylized cartoony animations, and shares some tips on getting into the animation industry.
The updated versions of the renderer bring a bunch of new features.
Gia Bao Lam explains how the giant doll-like desert sculptures were created, how the scene was assembled in Unreal Engine, and how difficult it was to find the right lighting for the environment.
Ben Ayers has released a new character shader for EEVEE inspired by Genshin Impact.
According to a new announcement by the Blender Foundation, Blender 3.0 will be postponed until late October.
Connor Lee has explained the workflow behind the Japan 2041 project, shared the tools and sources used in the production process, and talked about the positive impact of Gnomon School's teacher Christophe Desse.
- 1Google's New Approach to Image Super-Resolution
- 2Pixar Has Released RenderMan for Blender
- 3Making The Legend of Zelda-Inspired Environment in 3ds Max & Unreal
- 4Genshin Impact Character Shader for EEVEE
- 5Lollo, a Tool That Can Pixelize 3D Animations
- 6Recreating Buttercup Using Object Scanning in ZBrush, Maya & UE4
Creating a Stylized Medieval Town in 3ds Max, Substance & UnrealReally love the breakdown!! Awesome·
80 Level Ratings: Best YouTube Channels With Unreal Engine TutorialsLeaving out PrismaticaDev seems like a great omission to this list. Su...·
Creating Piccolomini Library Floor in Substance Designer & UE5Really great to see your approach to creating this kind of material, a...·
Designing a Mysterious Bloodborne-Inspired Hunter in Unreal Engine 4Great article and great final words! Cheers!·
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