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Articles

How to Texture Mouth-Watering Black Forest Cake

Maggie Chang showed how she created her delicious Black Forest Cake, explained how to arrange assets to make the image "full", and shared why she thinks texturing a cake is like being a pastry chef.

Maggie Chang

Jun 14, 2024

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Here's How You Create a WW2 Japanese Camera Rifle in 3D

Geremia Merzari has shared with us a breakdown of the Konishoruko Rokuoh-Sha Type 89 project, focusing on how a realistic peeling paint effect was set up and hand-painted techniques were implemented to texture the model's surfaces.

Geremia Merzari

Jun 13, 2024

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The Most Detailed 3D Motorcycle Model You've Ever Seen

Made by Yaroslav Lohvinov using Blender, ZBrush, and Substance 3D tools.

Theodore McKenzie

Jun 13, 2024

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Ultraman's Yuriko Oka Recreated In 3D With ZBrush, Maya & XGen

Gabriel Lebel Bernier joined us to talk about the digital portrait of Yuriko Oka from the iconic tokusatsu show Return of Ultraman, breaking down the modeling of the face and suit with ZBrush and Maya and explaining the grooming workflow with XGen.

Gabriel Lebel Bernier

Jun 12, 2024

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Check Out a Gorgeous Stylized 3D Recreation of Guilty Gear's I-NO

The character's model and idle animation were set up with ZBrush, Maya, Substance 3D, Blender, and Marmoset Toolbag.

Theodore McKenzie

Jun 12, 2024

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3D Character Design: A Modern Take on a Medieval Adventurer

Placido Obama Mexia shared a brief breakdown of the Knight project, providing a glimpse of the steps taken to reach the final result.

Placido Obama

Jun 11, 2024

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Crafting the Characters of Dishonored 2: A Detailed Guide and Strategy

Freelance 3D Artist Mihaela Dragan spoke about designing character models for Dishonored 2, focusing on head and skin texturing, UV layouts, and maintaining the unity of the visual style.

Mihaela Morozan Dragan

Jun 10, 2024

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Imagining Nintendo Switch 2.0 With Fusion 360 & Substance 3D Painter

Prop Artist Savely Materuhin shared his workflow behind the Switch 2.0 project, guiding us through the Fusion 360 to ZBrush pipeline and sharing valuable tips on creating attractive textures with Substance 3D Painter.

Savely Materuhin

Jun 06, 2024

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Check Out a Detailed Portrait of Hugh Jackman's Wolverine

Made using Blender, Maya, Substance 3D, and Marmoset Toolbag.

Theodore McKenzie

Jun 06, 2024

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