Articles
Boost Your Productivity with These Essential Black Friday Deals
Enhance your creative workflow with fantastic Black Friday deals from brands like Adobe, Reallusion, Polycam, UModeler, RizomUV, RapidPipeline, and more.
80 Level Editorial Team
Nov 27, 2024
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Creating Wall & Floor Textures with Substance 3D Designer for Disney Dreamlight Valley
Tanguy Gringoire explains the step-by-step workflow for creating house interior textures for a Disney Dreamlight Valley using Substance 3D Designer and shares useful tricks for improving efficiency and yielding better results.
Tanguy Gringoire
Nov 20, 2024
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Creating a Stylized Metallic Material with Brush Strokes
Juan Nuno shared a comprehensive tutorial on creating the Stylized Brush Stroke Copper Material using the Atlas Splitter node in Substance 3D Designer and showcased how the amazing look has been enhanced with interactions of lighting and surface.
Juan Nuno
Oct 16, 2024
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This Team of Enthusiasts is Discovering Sources of Textures From Retro Games
You're always one Google search away from preserving history.
Theodore McKenzie
Oct 16, 2024
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New Version of Blender Add-On Ucupaint Allows for Uniform Scale
ucupumar's free Blender add-on has been upgraded to the 2.1.2 version.
Emma Collins
Oct 15, 2024
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Comprehensive Tutorial on Modeling & Texturing a Dragon in Houdini
Johnny Fehr presented a step-by-step tutorial on texturing and lookdev for a dragon in Mari and Houdini using RenderMan, emphasizing techniques and procedures for achieving intricate material complexity.
Johnny Fehr
Oct 03, 2024
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Learn to Make Procedural Grilled Steak in Substance 3D Designer
Francesco Furneri shared an in-depth breakdown of the 3D Procedural Grilled Steak project, showing the nodes he used and explaining why masks are vital for material creation.
Francesco Furneri
Sep 12, 2024
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How to Turn Tree Bark Photogrammetry Scan into Texture
Max Kutsenko explained how he transformed photos of eucalyptus bark into a 3D texture with photogrammetry using RealityCapture and ArtEngine and showed us his camera settings.
Max Kutsenko
Aug 27, 2024
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Texturing a Vintage Coffee Bean Grinder in Substance 3D Painter
Georg Shao talked about how he captured a vintage feeling and created still-life-style renders, providing a step-by-step guide to texturing wood and adding appealing lighting details in Unreal Engine.
Georg Shao
Aug 08, 2024
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