Articles
Tips on Using Blender for Concept Art
Nina Leinwatter has shared her experience and thoughts on the Environment Design Mentorship course, talked about the story behind the Gates of the Underworld project, and gave some useful tips on asset creation, rendering, and lighting in Blender.
Photoshop to Support Substance Files
According to Adobe, the software's beta build already has the new feature.
Photoshop on the iPad 3.6 Released
The changes in 3.4-3.6 include the Content Aware Fill tool, the Remove Background action, and the updated Select Subject tool.
Have a Look at These FromSoftware-Inspired Book Cover Illustrations
Check out a collection of FromSoftware-inspired illustrations made in the style of book covers by James Bousema.
Harry Potter Imagined as a Stylized Side-Scroller Adventure
Florent Boston revealed a collection of Harry Potter-themed works made in Maya and Photoshop.
A Series of Arcane-Inspired Drawings Made in Blender
These amazing drawings look like a comic book strip.
Creating Ruins in the Forest in Unreal Engine 5
Geremia Merzari told us about the working process behind the Lost in Nature project, explained how the foliage was created, and talked about the scene composition and lighting.
Creating Environments for the Third-Person Shooter Scrape-Goat
Carson Cuneo shared the asset production pipeline for the Scrape-Goat project, told about the lighting techniques that allow for making the scenes more vibrant and warm, and spoke about the challenges of creating the project in a short amount of time.
Adobe Releases the Updated Versions of Photoshop and After Effects
The updates bring tons of new features, including an improved copy-paste text layer for Illustrator, Frame.io integration, and improved edge detection in sky replacements.