Articles
Empress: Stylized 3D Character Made in ZBrush & Substance 3D
Tsubasa Nakai has showcased an impressive new character model.
Marvelous Designer 12.1 Has Been Released
The release brings USD file compatibility, an experimental connector for NVIDIA Omniverse, and several workflow improvements.
Creating a Female Gunslinger in Maya, ZBrush & Substance 3D
Ivan Lim has shared a breakdown of the Female Gunslinger project, discussed his education process at Think Tank, and explained why he chose Unreal to present the character.
Creating Retro Scene with Blender, ZBrush & Substance 3D Painter
Maria Alekseeva showed the workflow behind the "Where does the childhood go?" project, explained how the TV and PlayStation were created, and shared the story behind the scene.
Marvelous Designer Developer is Partnering Up With Epic Games
The companies have purchased shares in each other to invest in the future of digital fashion.
Elden Ring-Style Abandoned Abbey Set Up in Unreal Engine 5
Jonathon Gregory Bick showcased a new 3D environment created as part of the Hinterlands series.
Creating Fantasy Character in Blender, ZBrush & Substance 3D Painter
Obafunso Dorgu shared the workflow behind the Serenity project, told us how the clothes were made in Marvelous Designer, and mentioned what's important to do to set up realistic hair.
Hanna: A Realistic 3D Portrait of a Beautiful and Mysterious Woman
The artist noted that the real identity of the woman is unknown, with only one reference picture having been found.
Recreating Disco Elysium's Harrier Du Bois in ZBrush, Substance 3D Painter & UE5
Jean Zoudi has shared a breakdown of the Harrier Du Bois project, explaining how the body and outfit were modeled, sharing his workflow behind the character's hairstyle and facial hair, and detailing the rendering process.