Empress: Stylized 3D Character Made in ZBrush & Substance 3D
Tsubasa Nakai has showcased an impressive new character model.
Marvelous Designer 12.1 Has Been Released
The release brings USD file compatibility, an experimental connector for NVIDIA Omniverse, and several workflow improvements.
Creating a Female Gunslinger in Maya, ZBrush & Substance 3D
Ivan Lim has shared a breakdown of the Female Gunslinger project, discussed his education process at Think Tank, and explained why he chose Unreal to present the character.
Creating Retro Scene with Blender, ZBrush & Substance 3D Painter
Maria Alekseeva showed the workflow behind the "Where does the childhood go?" project, explained how the TV and PlayStation were created, and shared the story behind the scene.
Marvelous Designer Developer is Partnering Up With Epic Games
The companies have purchased shares in each other to invest in the future of digital fashion.
Elden Ring-Style Abandoned Abbey Set Up in Unreal Engine 5
Jonathon Gregory Bick showcased a new 3D environment created as part of the Hinterlands series.
Creating Fantasy Character in Blender, ZBrush & Substance 3D Painter
Obafunso Dorgu shared the workflow behind the Serenity project, told us how the clothes were made in Marvelous Designer, and mentioned what's important to do to set up realistic hair.
Hanna: A Realistic 3D Portrait of a Beautiful and Mysterious Woman
The artist noted that the real identity of the woman is unknown, with only one reference picture having been found.
Recreating Disco Elysium's Harrier Du Bois in ZBrush, Substance 3D Painter & UE5
Jean Zoudi has shared a breakdown of the Harrier Du Bois project, explaining how the body and outfit were modeled, sharing his workflow behind the character's hairstyle and facial hair, and detailing the rendering process.
- 1DragGAN: A New Method for Manipulating Generated Images
- 2OpenAI CEO Sam Altman Believes the Era of Remote Work is Over
- 3MOUSE: An Upcoming First-Person Shooter With Old-School Disney Art Style
- 4Massive Layoffs and Budget Cuts Are Coming to Intel
- 5Redfall's Sadie Boyd: "I Didn't Anticipate My Peers Openly Mocking the Difficult Launch"
- 6David Jaffe Surprised by Lack of Critical Reviews for Tears of the Kingdom's Graphics
David Gaider: Developers Will Invest Significant Effort in AI-Based Dialogue Games, Yet Face FailureDragon Age isn't better than AI tho... 😂·
Duke Nukem Remastered Developer Apologized for Using AI ArtAI rulez. I am desperately waiting when game makers finally embrace Ge...·
Highly-Realistic Coastline Set Up in UE5 With Fluid Flux 2.0Beach waves are super amazing.·
XLA Reveals MetasitesLouvado seja o nosso Senhor.·
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