Articles
Blender-Made Diorama Inspired by Zelda and Diablo
This gorgeous scene was made by Jake Woodruff.
Oblivion's Imperial City Reimagined With Next-Gen Graphics
Emil Rasmussen demonstrated a more realistic and cinematic take on Cyrodiil's capital made using 3ds Max, Nuke, World Creator, and V-Ray.
Making a Greece-Inspired 3D Scene With 3ds Max, Substance 3D & UE5
Tim Nickel shared the workflow behind the Advostós Fishing Village scene, explained how the materials for the environment were created, and shared the rendering setup in Unreal Engine 5.
Stylized Medieval Town Set Up in Unreal Engine
The artwork was made by 腾飞Finger with ZBrush, 3ds Max, and Substance 3D software.
Elden Ring-Style Abandoned Abbey Set Up in Unreal Engine 5
Jonathon Gregory Bick showcased a new 3D environment created as part of the Hinterlands series.
Realistic Greece-Inspired 3D Environment Set Up in UE5
All of the scene's assets were made from scratch using 3ds Max, Substance 3D software, SpeedTree, and photogrammetry data.
Toussaint: The Witcher 3-Inspired Environment Set Up in UE5
The project enabled its creator to test out UE5.2 and its Procedural Content Generation plug-in.
Stylized 3D Environment Inspired by an Overwatch Map
The scene was created using Maya, ZBrush, Substance 3D software, and Unreal Engine.
Midgard: A God of War-Inspired 3D Environment Made With Unreal Engine
The scene was made by Daniel Hinckley to learn more about rock asset creation and sculpting.