Articles
A Custom PropertyDrawer Made in Unity for an Upcoming Game
One more behind-the-scenes look at HiWarp's NAIAD.
Virtual Method's FluXY 1.5 Previewed
The upcoming update comes with a shallow water fluid solver, enabling fluid simulation on Height Maps.
AICommand: A Proof-of-Concept Integration of ChatGPT into Unity Editor
The setup enables one to control the engine's Editor using text prompts.
Unity Gaming Report 2023: Trends and Strategies Shaping Future of Gaming
According to Unity's annual gaming report, the game development industry exhibited "resilience and strength" during 2022, despite economic changes and challenges, through a focus on efficiency, optimization, and post-launch efforts.
Impressive Pixel Art 3D Environment Set Up in Unity
The scene was created by Cloud Gardens developer Thomas van den Berg.
Testing Out Unity's Adaptive Probe Volumes
Sakura Rabbit showed how the recently-introduced feature can be used to achieve high-quality lighting.
Tutorial: Making a Stylized Water Shader in Unity
Learn how to set up a controllable real-time water shader with Unity's Shader Graph with this comprehensive tutorial by Alex Ameye.
Developing Solarpunk Life Simulation Farm Folks Using Unity
Crytivo's founder Alex Koshelkov has told us about the history of the company, discussed what makes Farm Folks unique, and shared how Unity helped the team achieve the game's vibrant style.
A Great Solar Flare Effect Created For a Game
The developers plan to further tweak and improve the mechanic before the game's release.