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guys post some article with unity most of your post are based on UE4

This has come a long way since I last saw it, great job on the final version!

by Charlotte Delannoy
1 days ago

Thanks a lot ! Did you give some masterclass of something ?

Giorgy Macharashvili talked about the production of pyro simulations, mushroom-shaped smoke, and tree population in Houdini.

18 June, 2019

302 views
Marco Manola did a breakdown of the Fishing Crane model created for the final spring semester at Ringling with Maya, Substance Painter, and UE4.

13 June, 2019

1277 views
Afterburner Studios team talked about the development of  Dreamscaper - a game about a lucid struggling dreamer. Learn about  UE4 game development, world building, character animation, VFX, shaders, and more.

11 June, 2019

1367 views
1 comments
Evgeniy Dyabin talked about the advanced features of the new animation tool.

28 May, 2019

3251 views
1 comments
Lune from Feline Arts shared the details behind the development of Suki and the Shadow Klaw: pipeline, character and asset workflows VFX, camera work, and more.

23 May, 2019

2421 views
1 comments
Cubic Motion Team talked with us about the digital animation and their real-time animation technology Persona that allows merging characters and real actors.

22 May, 2019

1328 views
BlakOpal and Trilo Byte talked about clothes production for games and SineSpace especially, the way they utilize Unity and other tools in this process and more.

21 May, 2019

2731 views
2 comments
The team of Toppluva AB talked about the development of their mobile game Grand Mountain Adventure, its idea, technical decision, camera work, and more.

17 May, 2019

2244 views
David Steward II is setting up a new production company in Missouri. The first projects will be based on some existing comic properties.

15 May, 2019

1464 views
2 comments
Twinspell Studio shows the full creation process of their debut project stylized with Maya, Zbrush, Photoshop & UE4.

13 May, 2019

2845 views
1 comments
The game, first announced in 2015, reemerges, showing impressive reimagining of a popular story.

10 May, 2019

1521 views
1 comments
Jamie Lozada talked about the principles used to make readable game animations, their structure, and the difference between them and CGI animation.

6 May, 2019

4027 views
1 comments
Every month the Unreal Marketplace team chooses the content that could be downloaded the whole month for free.

1 May, 2019

2278 views
Rustam Ryaboy from Studio krem.productions shared the experience of creating a cinematic game trailer for Steamcraft using Unreal Engine 4.

1 May, 2019

2026 views
Russian 3D artist Egor Belyakov showed some insights into the production of his amazing project Endless Journey.

18 April, 2019

4002 views
Joey Lenz and Phil Liu shared the details of their collaboration result - a precise Game of Thrones intro recreated with UE4, Substance Designer, and Maya.

14 April, 2019

2137 views
Let's have a look at another amazing talk from GDC 2017.

25 March, 2019

1544 views
Sophie Shepherd talked about the production of 3D animation, workflows, and useful resources for studying.

18 March, 2019

2622 views
4 comments
John Martin from the Reallusion team talked with us about their software solutions iClone and Character Creator 3 that were used in the movie Replicas.

6 March, 2019

1897 views
Pavel Kaplia talked about the production of his impressive animated music video WARM SPACE made with 3ds Max.

5 March, 2019

1615 views