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Latest comments
by Amalie Harbor
1 hours ago

It's really wonderful can you please help me to make animated characters for game I've also search animated video services in dubai but it's cost too so i decided to make it my self but didn't know about tools characters website so just tell some quick tips?

by Ryan Kingslien
1 hours ago

So proud of you Alina!!!!!!

by Olaf Finkbeiner
2 hours ago

want to meet me i will be there...

Russian 3D artist Egor Belyakov showed some insights into the production of his amazing project Endless Journey.

18 April, 2019

70 views
Joey Lenz and Phil Liu shared the details of their collaboration result - a precise Game of Thrones intro recreated with UE4, Substance Designer, and Maya.

14 April, 2019

1065 views
Let's have a look at another amazing talk from GDC 2017.

25 March, 2019

1140 views
Sophie Shepherd talked about the production of 3D animation, workflows, and useful resources for studying.

18 March, 2019

2000 views
4 comments
John Martin from the Reallusion team talked with us about their software solutions iClone and Character Creator 3 that were used in the movie Replicas.

6 March, 2019

1362 views
Pavel Kaplia talked about the production of his impressive animated music video WARM SPACE made with 3ds Max.

5 March, 2019

1371 views
The Team of Fortiche shared the details behind the production of the recent hit K/DA – POP/STARS. Incredible League of Legends animated video in retrospective.

19 February, 2019

4380 views
3 comments
Iona Dolidze gave an insight into action animations for characters such as walking, running, jumping and more.

25 January, 2019

3068 views
1 comments
Neysha Castritius shared what she's learned about facial rigging with blendshapes at CGMA course Character Facial Rigging for Production tutored by Wade Ryer.

18 January, 2019

2069 views
Paul Neale has recently shared a nice article that discusses different facial rigging methods.

13 January, 2019

2311 views
Here's something cool from Remy Terreaux for you to learn more about the animation behind the project.

13 January, 2019

4635 views
Agora has recently presented Project Ryan, which the team is using to develop a new pipeline and tools for their production.

9 January, 2019

1721 views
1 comments
Elliot Gray talked about his amazing Unified Interactive Water System developed for UE: real-time fluid interaction, caustics, reflections, performance.

4 December, 2018

4295 views
1 comments
Jacob Ovrick discussed his approach to the production of awesome stylized 3d characters for film and TV.

16 November, 2018

3242 views
Apparently Warner Brothers and Nintendo were serious about this. CGI looks exceptional.

12 November, 2018

1321 views
Cyprien Douterlungne prepared a breakdown of his cool CrocoWarrior VFX inspired by League of Legends. Software used: Unity, Maya, and Substance Designer.

9 November, 2018

2210 views
Paras Chaudhary talked about the development of the adventure indie project Raji, game physics, animation, character movements and more.

6 November, 2018

2391 views
Here are the highlights from the Keynote event, including info about CineCast, FPS sample, the Visual Effect Graph, and more.

24 October, 2018

2956 views
Nick Maw-Naing talked about the way he worked on animation in Lawbreakers. A lot of crazy animations were created for this project. 

19 October, 2018

2277 views
The team of studio eXiin shared the story behind their beautiful game in development Ary and the Secret of Seasons and some parts of their workflow.

11 October, 2018

2939 views