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Latest comments

This is beautiful, great work. Would love to walk around in this city

by MSG
11 hours ago

Wow, I am 22 years and self thought still trying to be a good artist, I am using blender in a country where no one cares. Thanks a lot for this inspiring article. I am not as good as this, you are very good.

by Netraraj Pun
17 hours ago

Awesome. Really great tips for beginners like me to start working correctly.

Erasmus Brosdau is done with Warhammer 40k and launched a new video, showing an UE4-animation based on Metal Gear Solid.

6 September, 2018

1011 views
Alexander Shatalov reported that his awesome animation tool for UE4 will soon be available from the Epic’s dev store.

5 September, 2018

757 views
1 comments
In two days Pixar is going to announce a new version of the software, which is free for anyone.

4 September, 2018

999 views
Nikolay Skolkov talked about his presentation that covers a few techniques for the incredible cinematics in Houdini: sandstorm, rust spreading, flakes and more.

18 August, 2018

2307 views
Today we present to you our talk with Makan Gilani about the way you can make your 3D beasts break the Internet.

15 August, 2018

3392 views
4 comments
The new version of the software learned to grow muscles, shrink tissues and react to water and wind.

7 August, 2018

1053 views
Urian Adonia did a wonderful breakdown of the lovely diorama, with awesome 3d content and beautiful animations, added by Philémon Belhomme.

2 August, 2018

2033 views
1 comments
Check out Eric Soares talk about his simple set ups in Unreal Engine 4, which helped him create stunning visual effects.

31 July, 2018

2216 views
1 comments
Vlad Hristev is currently working on his top-down shooter Supersolar: lots of awesome animation, spaceships, and drones made with 3dsMax and UE4.

25 July, 2018

1406 views
1 comments
Nikolay Sladkov broke down his awesome Barbarian character created with 3ds Max & ZBrush: working on hair & fur, sculpting texture details, animating.

17 July, 2018

1908 views
3 comments
Lucas Veber described in close detail the process of creating Wave simulations in Blender and its particular addon Flip Fluids. Water, foam, bubbles, rendering and more!

17 July, 2018

2865 views
1 comments
Peter Sanitra shared how he created his awesome Tree & Soil animation in SideFX Houdini: realistic rigid bodies, pyro dust effect and more!

16 July, 2018

2528 views
1 comments
Anton Gonzalez and Andrew McLennan-Murray talked about animation, VFX, controls and enemy Ai in their new Dark Souls-inspired game Dungeonhaven.

13 July, 2018

1750 views
Glen Fox talked about some of the techniques and tools he uses to build outstanding stylized 3d dioramas.

26 June, 2018

5294 views
1 comments
Guido Ponzini shared his vast experience in visual and interactive programming for industrial exhibitions, Adam Unfold Test and lots of other experiments in Unity.

14 June, 2018

2253 views
Yanni Tripolitis, a winner of Riot Creative Contest 2017 (Realistic VFX category) talked about his amazing entry created in Unreal Engine 4.

7 June, 2018

4110 views
Etienne POV, a winner of Riot Creative Contest 2017 (Stylized VFX category) shared some details of his stunning entry created in Unity!

7 June, 2018

5547 views
3 comments
Erasmus Brosdau talked about his new amazing project, which takes real-time animation production techniques on a whole new level.

28 May, 2018

3227 views
The devs from DeepMotion show how their new technology may revolutionize animation production for video games with AI “Motion Intelligence”.

18 April, 2018

3946 views
Kim Aava continues the dev story of Apex Construct, talking about the technical challenges of VFX, animation, and UI in VR games.

11 April, 2018

1576 views
1 comments