A Custom Unity-Powered Shader for Relighting a 2D Image
The shader was created by Jussi-Petteri Kemppainen for his 2.5D adventure game.
A Virtual Wooden Pixel Display Created in Unity
The display can show videos and webcam footage and mirror one's monitor.
AIKODE: An Upcoming NieR-Style Action Adventure
The game is being created by a Solo Developer ACE using Unreal Engine 5.
A Realistic Hurricane Simulation Made in Houdini
The creator also utilized SideFX's Solaris to improve render speed.
A PSX-Style Space Game Prototype by Icehelm
The game is currently at its earliest stages of development.
Curvify: A New Geometry Nodes-Based Generator for Blender
The tool can generate chains, clouds, feathers, roads, rivers, fences, and much more.
Ocarina of Time's Kokiri Forest Recreated With UE5
RwanLink reimagined one more The Legend of Zelda: Ocarina of Time location with current-gen graphics.
The Production Pipeline Behind Horizon Forbidden West's Faces
Guerrilla shared a lengthy PowerPoint presentation explaining how the realistic faces of Horizon Forbidden West were made.
Tutorial: A Beginner Introduction to 3D Environment Art
Learn how to create high-quality scenes from scratch with this new 25-hour-long tutorial course by FastTrack Tutorials.