Articles
Moon Mystery: a Story Adventure Where You Can Fly into a Black Hole
The game is being made by a solo developer Mikołaj Szymanowski.
Arkane Studios Shared How a Time Loop Influenced Deathloop's Narrative Design
Lead Narrative Designer Pawel Kroenke talked about the game's goals and themes.
The Development Process Behind Dying Light 2's Environments
Techland's Lead 3D Environment Artist Bartosz Januszkiewicz has told us about designing environments for Dying Light 2 Stay Human, spoke about the working process behind them, and explained how the levels were made intuitive.
Please Fix The Road: an Upcoming Casual Puzzle Game
Even pirates will get their own official version of the game.
Creating Weapons and Props for Dying Light 2 Stay Human
Lead 3D Weapon Artist at Techland Marek Musiał has told us how Dying Light 2's weapons arsenal was created, talked about weapon modifications, and explained how the working process was organized.
Creating Characters for Dying Light 2 Stay Human
Techland's Katarzyna Bech, Dominik Wasienko, and Dawid Lubryka have told us about the character creation process behind Dying Light 2, talked about designing main characters and secondary NPCs, and shared some information about animations.
Amazing Pixel Environment Graphics Made for an Upcoming Game
Thomas Fröse has demonstrated how the wind will affect the props on Project Terra's map.
Designing Dying Light 2 Stay Human's Environments and Levels
Techland's Lead Environment Concept Artist Kasia Zielińska has told us how the world of Dying Light 2 Stay Human was built, talked about creating environments that would support the gameplay, and explained how various regions of the map were designed.
Creating an Abandoned Swimming Pool in Unreal Engine
Horia Mocanu, a 3D Environment Artist, has shared a pack for reproducing the atmosphere of a forsaken building.