Articles

The Epic Games Team on Lumen, MetaHuman, UE5.2 Demo & AI

Epic Games CTO Kim Libreri, VP of Engineering Nicholas Penwarden, and VP of Digital Humans Technology Vladimir Mastilovich discussed the company's GDC 2023 announcements, explained how UE5's Lumen came to be, talked about the production process behind the UE5.2 demo, and shared some behind-the-scenes info about Unreal Engine's procedural tools and MetaHuman.

Developing Blind Fate Edo no Yami in Unreal Engine

Art Director at Troglobytes Games Luciano Iurino has told us about the development process behind Blind Fate: Edo no Yami, talked about using Unreal Engine's tools to set up gameplay mechanics, and explained how the team managed to get two Epic MegaGrants.

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