This post is dedicated to brave developers and small independent teams creating custom technological solutions for game development.
Matthew Ball discussed the future of video gaming, how did it develop over the years and its influence on our culture and everyday life while giving 7 reasons why video gaming will take over in the entertainment industry.
Christopher Dring from Gameindustry.biz shared the key factors and tactics that are worth considering if you want to release your game successfully.
It's reported that Call of Duty: Modern Warfare took first place in the rating of best-selling games of 2019 in the US.
Jaap van Muijden from Guerrilla Games gave a talk at GDC and shared how the team created the GPU-based procedural system for Horizon: Zero Dawn.
Florian Croquet released Coiffure, a new tool that will help you deal with real-time hair and fur in Maya.
A handy tool for people with a large material collection.
Here is something good for all Spidey fans. Thwip!
Get the insights of new awesome features of the Id Tech 6 game engine that was used in Wolfenstein: Youngblood PC.
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