Firas Hosn, AI Game Programmer and Mentor at CG Spectrum, shares his experience of working on games in large teams and self-aware AI development as well as gives his tips to those who want to join Ubisoft's technical team.
Xiaoya Zhao, an experienced CG and VFX Artist who has worked in both industries, compared general pipelines and lighting workflows used in AAA video games and VFX commercials.
It's time for our monthly indie games digest! A couple of Metroidvanias in development and four independent projects that participate in this year's UE4 Dev Contest held by Disgusting Men and Epic Games.
Bill Munk, Game Director at Tripwire Interactive, shared the story behind Maneater: open-world and underwater lighting, shark design, blood VFX above and in water, fish behavior controlled by the LODs system, and more.
We're taking you on a journey through game interfaces of the past and present: from Spacewar! and Pong to Shadows of Tomb Raider and Detroit: Become Human, see how games' UI evolves and changes and what the future might hold for us.
Courses for the Fall 2020 term at CGMA will open for registration on July 27th! The Fall term offers new courses, an opportunity to preview a course of your choice, and more ways to pay with the new 4-installment payment option.
Alex Yaremchuk, the Co-Founder and Art Director of ArtSource, talked about the production of their game Red Rust: game design, character creation and animation, and more.
Take a look at new stylized adventures and action games with Metroidvania mechanics coming on Nintendo Switch and Steam.
The World of Tanks Blitz team talked about the implementation of the new features and graphic improvements in WoT Blitz Update 7.0: gun recoil animation, shell hit marks, dynamic shadows, and more.
Ubisoft Releases Mixer For BlenderI am trying to figure how how to get my port number is do I need to cr...·
Creating Boiling Potion FX in HoudiniThis is just hypnotic.·
The Changing Landscape for Game Industry RecruitingThere are many conflicting statements in this article, but I think the...·
Daybreak Games Acquired Cold Iron StudiosAnd now any games that Cold Iron Studio have been developing are going...·
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