Inside the Open-Source Games: In Search of Business Opportunities
The open-source game market is a growing segment of the video game industry. According to OpenGameArt, there are currently over 6,000 open-source game projects in development, ranging from small experimental games to full-scale commercial releases.
Navigating Character Creation in Metaverse
The rise of the metaverse has opened up new opportunities for gaming and virtual experiences, allowing players to immerse themselves in entirely new worlds and environments. In this article, we'll explore the concept and possibilities of "Character Creation" within the metaverse.
Diving Into the UK Gaming Market
The UK has a long history of being a major player in the global gaming industry and has developed a reputation for producing high-quality games and innovative technologies. The UK has a high level of consumer spending on games and gaming-related products, making it a lucrative market for game developers and service providers.
From Samurai To Super Mario: Japanese Gamers Research
As a global leader in the gaming industry, Japan has been instrumental in the development of popular gaming franchises, such as Super Mario, Pokemon, and Final Fantasy, among many others. This research will provide valuable insights for game developers, marketers, and industry stakeholders looking to enter the Japanese gaming market.
80 Level Research: Stats & Trends in Game Development in 2023
In this article, we will take a closer look at the current state of the gaming industry with fresh eyes, explore game development trends for 2023 and how these emerging technologies are likely to bring changes to the gaming market. Read on to learn more!
Cloud Playtesting: Advantages, Disadvantages, Supply & Demand
Playtesting is a crucial step in the game development process. With the rise of the cloud, the increase in users from 160.2 million in 2021 to 220.2 million in 2023, as well as the growth in market capitalization from $1.3 billion in 2021 to $2.3 billion in late 2022, playtesting in the cloud is becoming a popular option for game developers. This research will discuss the advantages and disadvantages of playtesting in the cloud and provide insights into the current supply and demand of cloud playtesting solutions.
A Visitor’s Guide to the African Game Development Industry. Part 2: Consumer Market Insights
In this research, 80 Level Research team aims to present insights on the consumer market in Africa (the economy, game audience and their preferences, and also payments solutions) in order to equip the region's development decisions with facts.
A Visitor’s Guide To The African Game Development. Part 1: B2B
In this research, the aim was to dive deeper into the way business in game development is done in African countries. What countries to look at first if you want to enter the African market? What business opportunities and future prospects lie on the continent?
80 Level Research: Augmented Reality – Present Tools for Business Use
80 level research doesn’t get tired of researching futuristic topics and is happy to reveal another exciting research: The use of AR doesn’t stop with games and entertainment (like Pokémon GO) and filters and masks on Snapchat or Instagram. Brands use AR for marketing and retail distribution, which changes customers’ experience by adding another interaction between a brand, its products and the end-user (consumer).
- 1DragGAN: A New Method for Manipulating Generated Images
- 2OpenAI CEO Sam Altman Believes the Era of Remote Work is Over
- 3MOUSE: An Upcoming First-Person Shooter With Old-School Disney Art Style
- 4Massive Layoffs and Budget Cuts Are Coming to Intel
- 5Redfall's Sadie Boyd: "I Didn't Anticipate My Peers Openly Mocking the Difficult Launch"
- 6David Jaffe Surprised by Lack of Critical Reviews for Tears of the Kingdom's Graphics
David Gaider: Developers Will Invest Significant Effort in AI-Based Dialogue Games, Yet Face FailureDragon Age isn't better than AI tho... 😂·
Highly-Realistic Coastline Set Up in UE5 With Fluid Flux 2.0Beach waves are super amazing.·
OpenAI CEO Sam Altman Believes the Era of Remote Work is OverProbably Sam never had to take a subway and a bus, commute for 2h to g...·
OpenAI CEO Sam Altman Believes the Era of Remote Work is OverMy current company has been fully remote for over 20 years, hopefully...·
Join thousands of game designers and keep track of your subscriptions