Articles
A Realistic Portrait of Eminem Made With ZBrush & Maya
Hadi Karimi reworked one of his very first character models.
This Free Photoshop File Corrects EXR Renders' Colors in Maya's Arnold
User bilfrok just made many artists' lives easier.
Creating a Creepy Monster in Maya, Houdini & Arnold
Mirko Zambataro shared the workflow behind the Monster project and thoroughly explained how the VFX and lighting were set up.
Recreating Chrono Trigger's Frog as an Elden Ring Character in ZBrush
Marco Plouffe shared the workflow behind the Elden Frog project, showed the tools they used in ZBrush, and discussed the modeling and texturing process.
Breaking Down Multi-Pipeline Trailer Production for a 2D Arcade Game
The Heroic team has walked us through the multi-pipeline production process behind the Ezra and Evil Fog trailer created for a 2D arcade game Merge Dragons.
Stylish Woman Created with ZBrush, Marvelous Designer & Arnold
The model is made by Richard Smith.
Indian Model Joyeeta Sanyal Recreated in 3D
The project was created by Kev Li, marking the author's first full character model.
Back To The Future-Inspired Short Film Made in Houdini
The project was made by Arvid Schneider and Carsten Baars.
Creating a Grimm's Tales-Inspired Character in Maya, ZBrush & Substance 3D Painter
Diego Sain has shared his workflow behind the Jezebel project, explained his approach to defining the character, and discussed the importance of having a clear idea early in the project about the final image's mood.