Articles

Making a Cannibal Island in Substance & UE4

Radu Carstean shared an extensive breakdown of a Cannibal Island environment, shared some advice on working with Unreal Engine, and discussed a CGMA course that helped him to create the scene.

Author

Radu Carstean

Published on

Jun 11, 2021

Creating Stunning Potion Bottles in ZBrush, Substance & Marmoset

Valeria Gerontopoulos discussed the workflow behind the Potion Bottle project, talked about the importance of background props, and told us about rendering in Marmoset Toolbag 4.

Author

Valeria Gerontopoulos

Published on

Jun 07, 2021

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