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Check Out This Toon-Style Character Made with ZBrush Using Cel Shader

3D Character Artist Marcos Emilio Cuesta showcased the experiment with a character's look.

3D Character Artist Marcos Emilio Cuesta demonstrated this animation made with ZBrush using a cel shader, which gives the character a cartoon-style look.

According to the creator, adding the cel shader is an experiment. The base for utilizing this effect is one of the artist's works showcased on Artstation, The Old SwordsMan sculpt, made with ZBrush and Marmoset Toolbag:

The character's turntable:

Take a closer look at the version with the cel shader:

Check out some other stylized characters created by Marcos Emilio Cuesta:

Also, check out this tutorial on making cel shader in Unreal Engine shared by Unreal Dev Hub:

Comfee Mug, a 3D Artist specializing in anime-style art in Blender, showed how to make an anime metal cel shader with reflections that look completely hand-drawn in this tutorial:

A custom cel shader tool for Maya was created by Martin Chang's, it's almost ready for its public release:

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