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Grab a New Manor Lords-Inspired Procedural Village Generator For UE5

The solution employs Unreal's PCG and uses a non-destructive workflow.

Qwerty Studio's Michael Simard has shipped Massive Village, a Manor Lords-inspired procedural village generator for Unreal Engine 5.4. Powered by the engine's Procedural Content Generation (PCG) framework, the add-on uses a completely non-destructive workflow and lets users generate villages, farms, and ruins in just a few clicks.

Features:

  • Draw villages, farms, or ruins directly into your world.
  • Draw roads, fences, and additional details easily.
  • Automatic village creation using PCG.
  • Non-destructive workflow.
  • Support multiple zones in the same village.
  • Template to also create farms in a second.
  • Lightning system for your villages.
  • Data-oriented design.
  • Socket system to add interactive lights and doors.
  • Work with Runtime Virtual Texture (RVT).
  • Compatible with World Partition.
  • The documentation is always available and will never be hidden behind a paywall.
  • Work with all styles (low poly, stylized, realistic).
  • And much more!

Learn more and purchase Massive Village here. Don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

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