This April, learn the basics of tool-making with Houdini and Unreal Engine 5, explore Apex, and stay updated on the latest in procedural content creation for games from industry experts.
SideFX
SideFX will participate in the Everything Procedural Conference, an annual event organized by the Games programs at Breda University of Applied Sciences and recognized as a leading conference for procedural content in games. Taking place from April 22-25 at the BUas campus in Breda, Netherlands, it will include two in-person IGNITE Workshops and a series of HIVE presentations.
For beginners, the Project Skylark workshop will teach the fundamentals of tool-making with Houdini and Unreal Engine 5 from Tuesday to Wednesday. The focus will be on procedurally creating stylized assets by leveraging Unreal Engine tools that speed up asset creation. All textures will be crafted using Houdini's new Copernicus framework.
SideFX
For intermediate users, the Project Elderwood and Natsura foliage tools will showcase how Apex can extend beyond rigging to create powerful simulations and flexible 3D modeling tools. You'll also explore how Copernicus simplifies complex photogrammetry workflows, reducing roundtrips and speeding up the process from raw scans to in-engine results.
Over two days of hands-on workshops on Tuesday and Wednesday, you'll build a modeling tool while learning when Apex-based tools are effective and when they're not. Sessions will include SOPS, COPs tutorials, and examples of plant modeling and scan processing.
SideFX
From Tuesday to Friday, the HIVE presentations offer a packed schedule, giving you the chance to learn about procedural content creation for games from both industry professionals and SideFX experts.
Discover how to build a biome generation pipeline with SideFX Labs' latest Biome toolset, create and composite foliage and props at a Massive Worlds scale using Houdini and PCG, develop containerized setups for machine learning workflows in Houdini, explore the procedural road texture generation setup from Project Violet, and much more.
SideFX
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