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Master Procedural Art in Blender Using Geometry Nodes with This Course

The course will guide you through applying procedural techniques and preparing assets for the next stages in your workflow.

If you are looking for a way to enhance your 3D artwork creation in Blender, take a look at the Procedural Thinking course by Ram Singh, an Animation Film Designer at CrossMind studio. This comprehensive course offers an in-depth look at creating everyday objects for a wide range of scenes using procedural techniques with Blender's Geometry Nodes.

Procedural methods are useful when building repetitive elements like cityscapes, dense forests, or scattered objects. That way, you can focus more on designing standout elements and telling a visual story.

The course is structured into logical sections to provide a progressive understanding of procedural workflow and its benefits. First, you will delve into fundamentals and context. Then, you will proceed to simple procedural setups and practice identifying good starting points. Finally, you will create a versatile procedural asset – an apple with variations, materials, advanced controls, group inputs, randomizers, and viewport gizmos. The course also covers optimization techniques allowing to prepare assets for baking and external use.

Throughout the educational process, you will learn how to create and modify simple objects using Geometry Nodes, save time by repurposing your setup to create various assets without starting from scratch, work with different types of setups, finalize assets with materials, and more.

The guide includes over 8 hours of detailed educational material organized in 14 chapters, project files at every level, bonus files of additional procedural objects to expand your knowledge beyond the course materials, and more.

Get the course here. And if you're looking to keep building your skills, be sure to explore more learning opportunities on our Workshops page.

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