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Satisfying Blender's Brick Wall Displacement Shader In Action

More cool stuff from FR3NKD.

Lately, we've been sharing lots of videos from Francesco Piacenti, aka FR3NKD, who truly masters the art of creating satisfying clips. This particular video showcases a subdivided mesh and displacement shader in Eevee, however, we highly recommend checking out FR3NKD's fun experiments with the free texturing add-on Ucupaint, like this one, which also uses displacement:

And these, making masking out a PBR material from another PBR material looks really hypnotizing:

We also featured FR3NKD's fun SubD and Boolean workflow, and the artist has created a tutorial on the technique, which you can check out below:

Let's hope he'll be making more tutorials in the future, so be sure to follow him on X/Twitter and join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

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