QRemeshify is an easy-to-use remesher that produces good-quality quad topology.
QRemeshify
Equipped with a Bi-MDF solver based on QuadWild, QRemeshify is a free add-on that converts triangular polygons into quadrilateral in Blender 4.2 or later.
QRemeshify doesn't require any external programs to download or run and delivers good-quality quad topology even with minimal input, providing symmetry support and advanced fine-tuning options. You can control edge flow using marked seams, sharp edges, material boundaries, or face-set boundaries.
Take a look at some examples below:
QRemeshify
QRemeshify
For better performance, it's recommended to keep the face count under 100k tris and break complex shapes into simpler parts.
QRemeshify can be accessed from the 3D view N-Panel (press N in Object mode). Remember to save frequently, as remeshing can take varying amounts of time depending on several factors and may take longer than expected.
Learn more about QRemeshify and download it by clicking this link. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, LinkedIn, TikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.