Tomas Tagesson has shared a lengthy Twitter thread explaining the nuances of hard-surface retopology and low poly.
External Art Lead at Pieces Interactive Tomas Tagesson has recently shared a lengthy Twitter thread offering a comprehensive breakdown of everyone's most hated part of the pipeline – retopology. In this breakdown, Tomas discussed the nuances of hard-surface retopology, shared the working process and useful techniques for you to implement into your workflow to achieve better results, explained how to work with low poly meshes, and more. You can check out the full breakdown by visiting the artist's Twitter page.
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