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A Procedural Tangerine Made in Blender

Blender Artist Sanctus has created a cool-looking tangerine with just two shaders.

3D Artist Sanctus, known for producing in-depth tutorials and amazing projects, has unveiled a cool new project made entirely in Blender. This time, the artist has managed to create a procedural tangerine that has both the peel and the slices inside. According to the author, the project consists of only two shaders – one shader for the inside, one for the outside, and a mask that moves up and down switching from one to the other. To complete the fruit, Sanctus thickened the peel and squashed it a bit more on the poles. Here's the final result posted by the artist:

As mentioned before, Sanctus also produces top-quality tutorials, covering all the aspects of Blender. On Sanctus' channel, you will find a variety of educational materials that will teach you everything there is to know about the software – from modeling to procedural techniques and Geometry Nodes. So, if you were looking to improve your Blender workflow, we highly recommend visiting the artist's YouTube channel.

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