Blenderesse has unveiled a new Geometry Nodes-powered project.
Have a look at this outstanding procedural water smudge mask generator set up in Blender by Jesse "Blenderesse" Miettinen, a talented 3D Blender Artist with a proclivity toward procedural projects.
Powered by the software's Geometry Nodes toolset, this generator functions by dividing faces based on edge angles and computing the Z-gradient for each face area independently. According to the creator, the generator doesn't depend on resource-intensive calculations such as Ambient Occlusion, resulting in a faster workflow.
And here are some of Miettinen's most recent works:
Previously, Miettinen also revealed a stunning castle generator, a freezing effect, a tool for scattering pigeons, a wind-blown tree, a Geometry Nodes-powered bridge generator that can adapt to the landscape, a cool-looking wave simulation, a powerful generator that can create entire cities, an incredible melting effect, a 2D fluid simulation, and more. You can find all these projects and more by visiting the artist's Twitter page.