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Turns Out Arkham Batman Shot in Rocksteady's Suicide Squad Was a Clone

Too little too late for that, I'm afraid.

While one can spend hours dissecting everything that went wrong with Rocksteady's Suicide Squad: Kill the Justice League and listing the decisions that led to its downfall, one of the community's biggest gripes was the in-game fate of Batman – the same version of Batman you played as in the Arkham game series – who got unceremoniously shot in the face by Harley Quinn of all characters.

Rocksteady

The majority of fans found this ending for Batman both humiliating and disrespectful, and with the game being dedicated to the late Kevin Conroy, whose performance as Batman in Kill the Justice League was his final one, it's easy to see why the community viewed Rocksteady's treatment of the DC universe's most iconic vigilante as "the biggest 'f**k you' to a game series that has been with us for more than a decade."

A year later, it seems the game's creators have finally recognized the magnitude of their mistake, pulling the "it was all a dream" move and revealing in a new trailer that Batman who was shot wasn't actually the real one but a clone created by Brainiac, while the real Batman was hiding in the shadows all along. In fact, none of the Justice League members killed by the Suicide Squad in the game titled Suicide Squad: Kill the Justice League were the real heroes – Superman, Flash, Green Lantern – they were all clones, leaving Wonder Woman as the only genuine casualty of the story.

Considering that the release of a new comic book-style cutscene featuring the biggest plot twist of all coincided with Rocksteady shipping Episode 8 – the final post-release update the game will ever receive – and compounded by the overwhelming backlash the studio has faced for Kill the Justice League's main story, it's fair to assume that the twist is nothing more than a last-ditch attempt to redeem the project's legacy before it fades into obscurity, which may still take some time, as unlike other 2024 letdowns like XDefiant and Concord, the game will still be available even after Episode 8's release in both Online and Offline modes.

On a related note, it was recently revealed that Rocksteady fired an undisclosed number of developers in the final days of 2024, affecting the company's programming, QA, and artist departments. Earlier, in September of the previous year, it was also reported that the studio's QA department lost over half its employees, decreasing from 33 to 15, with the primary reason behind both cuts being the underperformance – to put it mildly – of Suicide Squad: Kill the Justice League.

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Comments 3

  • Anonymous user

    Um, those if us who bothered actually playing it knew that a year ago.

    You'd know it too, if you'd bothered trying the game, instead of crapping on it after never actually playing it

    0

    Anonymous user

    ·6 days ago·
  • Anonymous user

    Welp Too Late. Less than Stellar gameplay, unnecessary repetitive grinding, gross misdirection of the story and terrible use of legends' voice, terrible DLC characters. Nothing can save this game. It was dark night when certain unsavory elements worked together to create a game so dead the Lazarus Pits couldn't reanimate. The humor was so forgettable and "cringe" and the development was so bad the game became Rocksteady's killing joke.

    0

    Anonymous user

    ·7 days ago·
  • Anonymous user

    This revelation was leaked last year, the rest of the supers are also clones. The only Justice League member to actually bite the dust is Wonder Woman.

    0

    Anonymous user

    ·7 days ago·

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