logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Can You Guess If These Models of Ranma & Akane from Ranma 1/2 Are 2D or 3D?

Florian Neumann's work is on point.

Have a look at Florian Neumann's new work inspired by the new Ranma 1/2 adaptation for Netflix. Ranma and Akane might look like they do in the anime, but they are actually made in 3D.

Neumann used Maya with toon shaders for modeling and rendering and Substance 3D Painter for masks and textures.

"I created these two busts after starting the new Ranma 1/2 show on Netflix. They’re modeled to resemble two shots from the original opening!"

After he was done with the sculpt and adjusted the normals, Neumann created basic UVs for the hair and painted two simple masks in Substance 3D Painter. 

"At the end, I duplicated the mesh, inverted its normals, applied a black surface shader, and adjusted the distance from the original mesh slightly in some areas. This created the outline effect."

Neumann loves anime if his renders are anything to go by. We've seen a Dragon Ball Z iconic scene and Goku from there in his works, and I'm sure we'll enjoy more in the future. 

You might have also seen his talent in skins for Overwatch 2, Apex Legends, and Forza Horizon 5.

If you want to know how to create a post-apocalyptic crossbow or a custom arena for Hearthstone, check out our interviews with the artist.

Find more here and join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 2

  • Anonymous user

    Lol, they don’t even look 2D when they’re not moving. Armature animation would only make them feel and look more 3D. 2D animation doesn’t work by sliding and rotating and pivoting. You lose all aspects of anticipation, animation, and followthrough, as well as all aspects of stretch and squash. These aspects can still be achieved in 2.5D (3D cell-shaded, squashed, and then often affixed to a 2D plane), but it requires almost as much individual frame attention as 2D animation, and that is nowhere near the quality we’re seeing in this article. Check out the animation in the first episode of DanDaDan for a more convincing example of 2D by way pf 3D modeling. Also, why the hell can a guy not have pink hair, lol. That’s some serious fragility, dude…but I guess that’s a given mr. “anonymous”. Got that serious confidence too.

    0

    Anonymous user

    ·20 days ago·
  • Anonymous user

    I can appreciate restoring girl Ranma's original hair colour. The pink in the remakes gonna make his insisting on being called a guy look a bit weird. Natsu from Fairy Tail could pull it off only because he's always had pink hair, and never was a girl.

    0

    Anonymous user

    ·20 days ago·

You might also like

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more