Martin Klekner showed how to use Geometry Nodes to connect fence assets, make them adapt to the terrain, and dynamically change the size of the nearby assets.
Geometry Nodes are one of Blender's most powerful tools beloved by many. There are countless tutorials on how to do wonders with them, and here is another one.
3D Artist Martin Klekner shows how to make a dynamic fence using Geometry Nodes to connect fence assets, how to make them adapt to the underlying terrain and dynamically change the size of the nearby assets.
The tutorial provides a glimpse of what you could get in the 12-hour Master 3D Environments course at CG Boost.
Apart from fences, you can make a lot of other things with CG Boost's tutorials: you will learn how to sculpt, animate, texture paint, and more.
Trees, sunflowers, forget-me-nots, droplets – is there anything Geometry Nodes can't do? Only time will tell, but so far, it doesn't seem so.
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