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The Last of Us-Inspired Factory Created With Unreal Engine 5

The creator utilized modular assets, Megascans, and photogrammetry techniques to set up the environment.

Have a look at Abandoned Factory, a detailed The Last of Us-inspired 3D environment created by Freelance 3D Artist Nico Bartelt.

Created as a side-project in the artist's spare time, the scene was set up using a combination of custom-made modular assets, modeled with Blender and textured in Substance 3D Painter, Megascans, and photogrammetry techniques. Additionally, the author used Unreal Engine 5 for rendering and lighting.

And here are some of the assets used for the scene:

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