Check out Todor Nikolov’s tutorial series on how to do rigging using Rigify, a Blender add-on.
A 3D artist Todor Nikolov released a whole tutorial series on rigging workflow using Blender’s add-on, Rigify. The series consists of three modules:
- Rigify Basics: the fundamental module that covers up all essential details such as rigidify workflow, meta-rigs and rigs types, and posing workflow. The first module is available for free, and you can watch it online.
- Video Manual gives a step-by-step explanation of how to do dragon character rigging, including facial rig, legs, arms, paws, tail, spine, and head. This module is available for purchase.
- The advanced Sessions module is still in the progress and will be out later.
If you want to learn more about animation workflow in Blender, take a look at Ethan Snell’s breakdown where he shared his approach to it for the character Iris.
Find more details on Todor's course on CGDive.
Don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, latest news, awesome artworks, and more.