A Detailed 3D Harbor Scene Inspired by Stephen King's Home State

Quentin Godillon's new artwork teleports you to the docks of a gorgeous Fishing Harbor.

3D Environment Artist Quentin Godillon has recently paid tribute to the US state of Maine by unveiling Fishing Harbor, a spectacular 3D scene depicting a small lighthouse and cluttered docks with myriads of eye-catching details scattered throughout the level.

Set up in Unreal Engine 5, the scene comprises both hand-made assets, created by Quentin with Blender, Substance 3D Painter, and Substance 3D Designer, and store-bought ones (rocks, vegetation, decals), acquired from Megascans. According to the author, the project's main goals were to experiment with a master material and a wood texture set and save as many resources as possible with tilling, trimming, masking, blending, and UVs.

Earlier, the creator provided a closer look at the wood planks material made for the environment:

Last month, Quentin also joined 80 Level to tell us more about the London has Fallen project, delving into the inspiration behind it, detailing modeling, texturing, lighting, and post-processing stages, as well as sharing what he learned from the project. You can read the full breakdown by clicking this link.

Click here to check out more of Quentin's projects and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more