RDSystem: Using CustomRenderTexture in Unity

A custom texture by Keijiro Takahashi that generates organic animation with a reaction-diffusion system.

Keijiro Takahashi presented RDSystem, a custom texture that generates organic animation with a reaction-diffusion system. The project demonstrates how you can use CustomRenderTexture (CustomTexture), one of the new features of Unity 2017.1.
1 of 2

The artist was inspired be these two videos:

Reaction-Diffusion by Nobutaka Kitahara

DIFFUSION by Kouhei Nakama

Unity 2017.1 is still in beta stage, so the specification could be changed in the final release version. You can get all the project files for free here.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more