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3D Artist Recreates Fallout 4's Red Rocket Truck Stop

ChanWoo Lee utilized 3ds Max, Substance 3D tools, and Unreal Engine to rebuild the location.

Take a look at this highly-detailed recreation of Fallout 4's Red Rocket truck stop, a location and one of the first settlements one would encounter in their playthrough, presented recently by 3D Artist and an avid Fallout 4 fan, ChanWoo Lee.

According to the creator, the project, comprising a meticulously crafted exterior that is nearly indistinguishable from the original and the interior packed with Fallout-themed paraphernalia such as various weapons, ammo, and a full set of power armor, took five months to complete. To bring the scene to life, the artist used 3ds Max, ZBrush, RizomUV, Substance 3D Painter/Designer, and Unreal Engine, along with additional assets sourced from Megascans and Decagon.

It's also worth noting that the Red Rocket project is ChanWoo's first attempt at 3D environment art, as previously, the creator focused primarily on digital characters. You can check out the artist's full portfolio by visiting ChanWoo's ArtStation page.

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