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Dennis Levi

Prop & Environment Artist

Setting Up a 70s Office Modular Environment with Unreal Engine 5

Dennis Levi has walked us through the creation process behind the '70s office modular environment project made in Unreal Engine 5, detailing the modeling and texturing pipelines.

Dennis Levi

Oct 09, 2023

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Creating Star Wars Blaster Using Blender & Substance 3D Painter

Dennis Levi shared the working process behind the Star Wars Blaster project, showed their subdivision and remesh workflows, and explained how the texturing was done.

Dennis Levi

Jun 05, 2023

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