Articles

Free Plug-Ins For Seamless Integration Between Audio2Face And iClone

Leveraging NVIDIA's AI-powered technology, Reallusion announces the seamless integration of Character Creator, iClone, and Audio2Face with two free plug-ins, revolutionizing multi-lingual facial lip-sync animation production.

Amber Rutherford

Mar 13, 2024

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Former Disney Character Artist Adopts Reallusion's New Character Creator Toon Base

Check out how Shane Olson, a talented Character Artist, has created a Disney-like toon girl using Reallusion's Character Creator latest Toon Base.

Shane Olson

Jan 05, 2024

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Reallusion's Character Creation & Animation Tools Get Upgraded

iClone 8.4 introduces a brand-new crowd simulation toolset, while Character Creator 4.4 now includes an HIK profile when exporting a character in FBX format.

Theodore McKenzie

Dec 07, 2023

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Renowned Director Debuts Mech VS Giant Slugfest: iClone & Character Creator

The following is an interview with Cesar Turturro, an accomplished film director who received the prestigious 2022 Epic MegaGrant in recognition of his exceptional work on "Invasion 2040."

Cesar Turturro

Nov 10, 2023

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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