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Rigging Muscles for Funny Samsung Galaxy Watch 6 Commercial

Olov Burman is a master of cartoonish animation.

Gloria Levine

Mar 29, 2024

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Inside Mimic Productions: Creating Photorealistic Digital Characters

David Bennett, the founder and CEO of Mimic Productions, provided insights into the company's founding story and discussed the artistic nuances and technological processes involved in creating photorealistic digital characters for various industries.

David Bennett

Jan 25, 2024

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Ember Lab on Art & Animation Behind Kena Bridge of Spirits

Ember Lab's Animation Director Hunter Schmidt told us about Kena: Bridge of Spirits's unique art style, animating the little Rot spirits, and moving from cinematography to game development.

Hunter Schmidt

Dec 05, 2023

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Renowned Director Debuts Mech VS Giant Slugfest: iClone & Character Creator

The following is an interview with Cesar Turturro, an accomplished film director who received the prestigious 2022 Epic MegaGrant in recognition of his exceptional work on "Invasion 2040."

Cesar Turturro

Nov 10, 2023

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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