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Articles

Breakdown: Precision Milling & Drilling Machine Made With ZBrush & Substance 3D

Lyubov Vasileva shared the working process behind the NORA Precision Milling & Drilling Machine project, detailing how to create realistic and captivating damaged textures while offering valuable insights and tips.

Lyubov Vasileva

Dec 03, 2024

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Hand-Painting Stylized Flying Saucer In Substance 3D Painter

Mikael Ilnaes shared some behind-the-scenes footage.

Amber Rutherford

Dec 02, 2024

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How to Make Italian Town-Themed 3D Environment Pack for Unity & Unreal Engine

Augusto Vaca shared with us how Positano was developed into a stylized pack featuring rich materials and detailed texturing. He explained how to leverage blocking to maintain correct proportions and scale and arrange buildings in a way that makes the city engaging and enjoyable to explore.

Augusto Vaca

Dec 02, 2024

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Check Out This Substance 3D Painter Brush for Creating Sophisticated Ornaments

Javad Rajabzade showcased a tool that is perfect for historical and fantasy visualizations.

Emma Collins

Dec 02, 2024

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How To Create WWII-Inspired Trousers With Marvelous Designer & ZBrush

Manish Nautiyal provided a breakdown of a study on World War II-inspired military trousers, explaining the complete process from garment creation in Marvelous Designer to detailing in ZBrush.

Manish Nautiyal

Nov 29, 2024

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Breakdown: Modeling & Texturing Realistic 3D Girl with Bow

Seok Jiung talked about the Ansuz project, showing the sculpting, texturing, and lighting work behind the girl, her hair, and winter outfit.

Seok Jiung

Nov 28, 2024

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How to Sculpt a Man with Exaggerated Facial Expressions in ZBrush

Daniel Merticariu shared the workflow behind The Man Who Laughs project created in ZBrush, which was based on a 2D concept, explaining how his exaggerated facial expression and pose were sculpted.

Daniel Merticariu

Nov 28, 2024

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This Crate Was Made With Substance 3D Modeler's Primitives

Built entirely in Desktop mode.

Amber Rutherford

Nov 27, 2024

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Creating Bold Elf Warrior Using Unreal Engine 5 & ZBrush

Safwen Laabidi shared the workflow behind the Elf Commander project, discussing in detail approaching skin details and setting up the character's eyes, hair, clothes, weapon, and accessories using Unreal Engine 5, ZBrush, Maya, Marvelous Designer, and Substance 3D Painter.

Safwen Laabidi

Nov 27, 2024

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