logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Articles

See How to Create Japanese Kimono Fabric in 3D

Elizaveta Ivanova invites you to dive into Japanese culture with her kimono fabric collection, showing how she created different traditional fabrics and patterns in ZBrush, Marvelous Designer, and Substance 3D Designer. 

Elizaveta Ivanova

Apr 14, 2025

Add bookmark

Creating a Tech-Inspired Door Hatch Material in Substance 3D

Dave Miragliotta showed us the working process behind the Door Hatch project, discussing creating its shapes, rivets, and vents using Substance 3D Designer's nodes and rendering in Marmoset Toolbag.

Dave Miragliotta

Apr 11, 2025

Add bookmark

Architecture Explorations in 3D: Combining Brutalism & Art Deco in Unreal Engine

Ihor Fridman shared a detailed write-up discussing the production project behind BLACK THORN, a UE5-powered 3D scene that merges two distinct architectural styles – Brutalism and Art Deco.

Ihor Fridman

Apr 09, 2025

Add bookmark

Exploring Substance 3D Automation For Batch Generating Physical Product Models

Substance 3D magician Cino Lai is back with a new project.

Amber Rutherford

Apr 08, 2025

Add bookmark

How To Create A Detailed Large-Scale Scene With Rich Props & Assets In Unreal Engine

Jessica Canales shares her workflow and methodology for the Mabuse Lab project. She explains how a large-scale scene, primarily composed of hard surfaces and featuring a variety of props, modular pieces, decals, and organic assets, was created with a moody, cinematic vibe.

Jessica Canales

Apr 08, 2025

Add bookmark
Reach the Right People – Advertise on 80 Level
Get in Touch

Recreating Victorian Floor Tiles In 3D With Substance 3D Designer

Chris Hodgson joined us to discuss how he used Substance 3D Designer to create a Victorian floor tile material inspired by the tiles in his childhood home's hallway, focusing on authentic patterns and realistic cracks.

Chris Hodgson

Apr 07, 2025

Add bookmark

NVIDIA Shows Off Neural Rendering in Its Zorah Tech Demo Created with Substance 3D Tools

See how it was done.

Gloria Levine

Apr 04, 2025

Add bookmark

This Outstanding 3D Graveyard Scene Was Made With Unreal Engine 5

Jacopo Bon experimented with UE5's PCG and texture painting to set up this atmospheric environment.

Theodore McKenzie

Apr 04, 2025

Add bookmark

Creating Realistic Animated Water With Substance 3D Designer & Marmoset Toolbag

Sherif Dawoud returned to 80 Level to discuss his realistic coast material crafted in Substance 3D Designer and Marmoset Toolbag, with animation done in DaVinci Resolve.

Sherif Dawoud

Apr 03, 2025

Add bookmark
Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more