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Learn How Honest John from Disney's Pinocchio Was Made With RenderMan

Valentina Rosselli has shared the story behind the character Honest John from Disney's Pinocchio live-action adaptation, explaining how the creature's photoreal fur was made without scans.

Valentina Rosselli

Mar 20, 2024

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Designing Animations & VFX For a 3D Space Capsule Cockpit Scene

Yuko Hwang has shared a detailed breakdown explaining how to create a detailed space capsule cockpit, discussing how holograms were made, and detailing the use of Tiling Materials.

Yuko Hwang

Mar 19, 2024

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The Process of Mastering Unity for VFX & Simulation

Mirza Beig showed us his cool effects and simulations, recalled his journey with Unity and its Shuriken particle system, and shared some tips for VFX artists.

Mirza Beig

Mar 19, 2024

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Top 100 Renders Made for Pwnisher's Latest Community Challenge

2,800 artists imagined their Eternal Ascent. 

Gloria Levine

Mar 18, 2024

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Using Unreal Engine to Make an Anime-Inspired Stylized Fire Beam VFX

Rayane Saada, a VFX Artist, shared a quick breakdown of the Fire Beam project, explaining the approach and workflow behind a stylized fire VFX made with Unreal Engine, Houdini, and Substance 3D Designer.

Rayane Saada

Mar 15, 2024

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VFX Tests from Avengers Infinity War

Let's turn back time.

Gloria Levine

Mar 12, 2024

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Take A Look At The VFX Breakdown Made For The Hunger Games Prequel

Ghost VFX, the studio that worked on visual effects for The Hunger Games: The Ballad of Songbirds & Snakes, has shared a stunning VFX reel featuring a lot of CGI snakes.

Amber Rutherford

Mar 05, 2024

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The Giant Laser: Game VFX Production Case Study in Substance 3D Designer

Min Li shared a comprehensive breakdown of a Cyberpunk-style giant laser VFX, focusing on the workflow behind the energy source, energy absorption, and burst effects in Substance 3D Designer. 

Min Li

Feb 27, 2024

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Cool Dinosaur in Real-Time Waterfall Simulation

A look at JangaFX's LiquiGen capabilities.

Gloria Levine

Feb 27, 2024

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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