Articles
Recreating Durance of Hate from Diablo 2 in Unreal Engine
Michał Wawruch has walked us through the Durance of Hate Project, detailing modeling, texturing, and lighting pipelines, shared how Unreal Engine's PCG helped to create Diablo 2's environment, and gave some tips for aspiring artists.
Learn How This Smaug-Inspired Stylized 3D Character Animation Was Made
Nicolas Roth shared an insightful breakdown explaining how the Vesper – The Mad Emperor project was made.
Check Out This Photorealistic High-Poly Cabinet Hinge Made in Blender
The model was set up by Tharit Banchanurat and is definitely not a reference to Cities: Skylines 2.
Tutorial: Customizing MetaHuman Using Unreal Engine 5, Blender & Substance 3D Painter
You can bring Darth Maul to life thanks to Bad Decisions Studio and UE's Live Link.
Painterly-Style 3D Lemons Made 100% in Blender
Check out a new fantastic artwork from Omar Faruq Tawsif.
Immerse yourself in a
hyper-realistic virtual world
hyper-realistic virtual world
Buy Metasite
Bbbn192 Teaches Blender's Default Cube How to Walk
The artist utilized the Geometry Nodes toolset to set up the rigging system for the robotic legs.
Creating a Sequel to Indie Fighting Rivals of Aether in Unreal Engine
Anton Dessov talked about the upcoming Rivals 2 game, sharing with his colleagues the character production workflow, their approach to animation, game design, current plans, and more.
Check Out a Delicious Cup of 3D Hot Chocolate Brewed in Blender
Additionally, the creator utilized OctaneRender and Photoshop.
Impressive Stylized 3D Character Animation Made 100% in Blender
Jörg Grubmüller showcased a new outstanding character inspired by Guille Rancel's illustration.