3D Artist Von Pixel demonstrated an unusual approach to creating a digital 3D scene.
The add-on is being developed by Marc "TheGarf" Meijer and is currently in pre-alpha.
It brings a new decal workflow, updates to the Advanced Viewport, and the first iteration on new uber tools.
The company shared the changes awaiting the software.
Learn how to create realistic textures for your models with this new tutorial by Cem Tezcan.
The stable version overhauls the rigging assets, adds Python 3 support, improves modules, and more.
The project was created by 3D Character Artist h64g.
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