Articles
Turning a Cardboard Mold Into a 3D Environment Using Polycam & Unreal Engine
3D Artist Von Pixel demonstrated an unusual approach to creating a digital 3D scene.
This Upcoming Add-On Integrates Blender's Cycles Into Modo
The add-on is being developed by Marc "TheGarf" Meijer and is currently in pre-alpha.
Foundry Launched Modo 16.1
It brings a new decal workflow, updates to the Advanced Viewport, and the first iteration on new uber tools.
Foundry Is Bringing Modo to Broader Audience
The company shared the changes awaiting the software.
Tutorial: Creating a Realistic Pill Blister in Modo & Substance 3D Designer
Learn how to create realistic textures for your models with this new tutorial by Cem Tezcan.
Auto Character System 3 for Modo Is Now Available
The stable version overhauls the rigging assets, adds Python 3 support, improves modules, and more.
Impressive Hair System Made With MetaHuman & Unreal Engine 5.1
The project was created by 3D Character Artist h64g.
Foundry's Modo 16.0 is Now Available
The new version introduces the reenvisioned Shader Tree, the new Wrap Effector, and other tools to elevate modeling workflow.