Michal Patton has spoken about the production process behind the Cadet project, detailing the modeling and texturing pipelines and explaining how the stylized shader for the character was made in UE5.
Cloud Imperium's Dan McCabe showed a cool shader the team has prepared for Star Citizen.
The artist used a GPU particle system to spawn the embers.
Check out PseudoPainter, a cool stylized shader for Blender 3.4+.
Sakura Rabbit impresses us once again with a new Spider-Verse-inspired project.
The shaders were made by Rahul "DoubleGum" Parihar for the Komikaze pack.
The pack features 40 high-quality toon-style textures.
It will be the successor to Autodesk Standard Surface and Adobe Standard Material.
- 1An Upcoming UE5-Powered Horror Shooter With Photorealistic Graphics
- 2Unity Corrects Fee Policy After Backlash
- 3Larian: Baldur's Gate 3 Optimization Will Surprise Everyone Eventually
- 4Epic Games Launched a Free Unreal Fellowship Animation Course
- 5This AI-Boosted Tool Can Extract Lighting From Images & Add It to UE5 Environments
- 6This AI Model Can Turn Text Prompts Into 3D Models
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