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Xsolla and ALTAVA Group Announce a Strategic Partnership

The companies aim to give developers access to high-end fashion IP and cutting-edge 3D avatar tools.

Xsolla Team

Apr 11, 2025

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How To Create A Battle-Worn Hedgehog Wearing Medieval-Style Clothes

Vlad Kiselev told us how to create this seasoned hedgehog with realistic and human-like proportions, which is modeled in ZBrush and rendered in Unreal Engine, sharing how to maintain its stylization in concept while adjusting to convey the personality.

Vlad Kisel

Apr 10, 2025

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Architecture Explorations in 3D: Combining Brutalism & Art Deco in Unreal Engine

Ihor Fridman shared a detailed write-up discussing the production project behind BLACK THORN, a UE5-powered 3D scene that merges two distinct architectural styles – Brutalism and Art Deco.

Ihor Fridman

Apr 09, 2025

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How to Achieve Natural Interactions for Background Characters With iClone & UE5

iClone Crowd Simulation and Prop Interaction allow characters to seamlessly integrate into any environment.

José Tijerín

Apr 08, 2025

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Xsolla Teams Up with MetaGravity's Quark Multiplayer

The two companies aim to pioneer the future of virtual multiplayer experiences.

Xsolla Team

Apr 08, 2025

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Redshift Rendering Without Limits with iRender Farm

Check out iRender, the ultimate cloud-based render farm providing a high-performance GPU rendering platform specifically optimized for Redshift. 

80 Level Editorial Team

Apr 02, 2025

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Breaking Language Barriers: Audio-Driven Facial Animation For Any Language

The Speech Graphics team shared the latest updates to their automatic speech-to-facial animation system, enhancing the Mandarin, Korean, and French language modules.

Speech Graphics

Mar 18, 2025

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The Weather Systems In Windstorm: The Legend Of Khiimori

Marvin Wärzner explained how Aesir Interactive GmbH approached the game's dynamic weather with diverse ground types and changing conditions in Unreal Engine 5 to deliver an immersive horseback exploration of Mongolian landscapes.

Marvin Wärzner

Mar 18, 2025

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Room 8 Group Analyzed 34 AI Tools for 2D Game Art – Only 2 Were Viable

The results are in: AI tools still struggle with game art, with just 2 of 34 deemed OK for use in production.

Oleksii Tyshchenko

Mar 11, 2025

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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