Articles

Histera on Developing a Multiplayer First-Person Shooter Game in Unity

StickyLock Games' Jamel Ziaty has offered an exclusive behind-the-scenes look at the studio's upcoming FPS Histera, explaining how Unity's DOTS and Unity Gaming Services help the team set up the game's multiplayer component.

Jamel Ziaty

Mar 28, 2024

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God of War Ragnarök Devs Explain How Classic Greek Enemies Were Brought to Valhalla

Minotaurs, harpies, and young Kratos – here's a comprehensive breakdown explaining how they were recreated in Rangarök's DLC.

Theodore McKenzie

Mar 25, 2024

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Former Dragon Age Writer David Gaider Spoke Against Crunch Culture

If working overtime on AAA games with massive budgets is the only way to make games, "maybe the industry deserves to die."

Gloria Levine

Mar 25, 2024

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Light Brick Talks LEGO Builder's Journey's Development & Unity's visionOS Support

Light Brick Studio's Technical Lead Mikkel Fredborg discussed the story and development of LEGO Builder's Journey, spoke about what makes Apple Vision Pro different from other headsets, and provided a detailed overview of Unity's support for visionOS.

Mikkel Fredborg

Mar 22, 2024

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Postmortem: Developing a Game With a Distinct Indonesian Identity

Dimas Novan D told us about the history and development process behind A Space for the Unbound, talked about promoting the game and working with the community, and shared some advice on how to get noticed.

Dimas Novan D

Mar 20, 2024

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Postmortem: Creating a Sequel to a Cozy Retro-Style Game Coffee Talk

The Toge Productions team explained how Coffee Talk's warm and calm atmosphere was achieved, discussed the history behind the first game in the series, and shared some advice on how to get noticed as an indie developer.

Toge Productions

Mar 19, 2024

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Make Fun Games With Just Your Phone's Camera In Literal Minutes

Downpour is a new free experimental mobile game-making tool that allows anyone to make interactive games by stitching together pictures and text on their phone with no programming skills required. You can make a game before your tea gets cold!

Amber Rutherford

Mar 15, 2024

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Workflow For Creating a Low Poly Western World Game in Unity

Ivo J. has shared a comprehensive workflow of Rzberry, a cartoonish action-adventure Low Poly Western World game, focusing on level design, composition, asset workflow, and lighting. 

Ivo J

Mar 15, 2024

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Unity Launches Megacity Metro, A New Multiplayer Game Sample

Learn how to build multiplayer experiences with ECS and Unity Gaming Services by downloading the company's new game sample.

Theodore McKenzie

Mar 14, 2024

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