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What Outsourcing Can Give Game Developers

Hamza Aatmi, the CEO and Art Director of Grid Paper, a 3D art outsourcing studio, explained what his company can offer to game developers, talked about trends and challenges in the field, and discussed the influence of AI on it.

Hamza Aatmi

May 22, 2024

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Here's Why Co-Development Is Better Than Outsourcing

Lav Games Art Director Vuk Banovic talked about their company, touched upon the original IPs they're developing, and explained why co-development is better than outsourcing. 

Vuk Banovic

May 15, 2024

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Reality of an Outsourcing Company: Trends, Challenges, & Finding Partners

Marco Testini, Founder of the art outsourcing studio, Kabum, has talked to us about how outsourcing can help in gamedev, what problems can be solved thanks to it, and delved into the current outsourcing trends.

Marco Testini

May 08, 2024

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Gnomon Unveils Dazzling 2024 Student Reel

Prepare yourself for an extraordinary visual feast.

Rita Hou

May 07, 2024

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Creating an Action Comedy Game with AccuRIG Realtime Tools

The Get Slapped team explained how Reallusion's tools help bring their upcoming slap-stick action comedy arena to life.

The Get Slapped Team

May 03, 2024

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Emilio Santos on Benefits & Challenges of Outsourcing

Emilio Santos, the founder and CTO of Threedee.io, showed how the company's software allows users to easily create and customize procedural 3D buildings, discussed the advantages, challenges, and trends of outsourcing, and explained how to organize effective communication between clients and outsourcing partners.

Emilio Santos

May 01, 2024

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NVIDIA Adds Ray Reconstruction to Portal with RTX

Soon, modders will be able to use it to improve classic games with RTX Remix.

Gloria Levine

May 01, 2024

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From Doom Mods to Retro Horror FPS: the Journey in Progress

Game developer Rekkimaru told us about his retro horror FPS Shraud, teased some cool "exotic" weapons, and shared how he wanted to relive Nightmare Creatures in this spiritual successor.

Rekkimaru -

Apr 30, 2024

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Hack The Publisher on Pitching Ideas & Developing Pixel Art Game Inspired by Korean Movies

Game development studio Hack The Publisher told us about its Oldboy-inspired old-school beat-'em-up Vengeance of Mr. Peppermint, explained how Xsolla's Accelerator program helped them successfully launch the game, and shared how it pitches ideas to investors and publishers.

Hack The Publisher Team

Apr 29, 2024

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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