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Redshift 3.6.02 Extends NPR & Standard Volume Capabilities

June's Redshift release introduces a new Toon Tonemap Cross Hatch pattern, additive blending on the incandescent shader, volume padding, and quality-of-life improvements.

Amber Rutherford

Jun 07, 2024

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Mesmerizing CGI Underwater Short Film Done With Houdini & Redshift

"Inspired by some amazing underwater footage of nudibranchs and the beauty of corals."

Amber Rutherford

Jun 04, 2024

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Breakdown: A Cinematic Trailer For A Fictional Breaking Bad Game

Piotr Tatar spoke to us about The Last Batch, explaining how he combined CGI and traveling by visiting the show's location in New Mexico for drone photogrammetry and employing a variety of software, including 3ds Max, ZBrush, Substance 3D Painter, Marvelous Designer, and Houdini to create a stunning cinematic.

Piotr Tatar

May 31, 2024

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Check Out This Beautiful Fire Sketch Made With Houdini & Karma

FX Artist Luis Roman showcased a new Houdini experiment rendered with Karma.

Amber Rutherford

May 27, 2024

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Breaking Bad Fan Envisions a Trailer For a Fictional BrBa Game

The Last Batch, a jaw-dropping cinematic from Piotr Tatar, exemplifies why the Breaking Bad fanbase is so adored.

Theodore McKenzie

May 09, 2024

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Final Destination 5's Bridge Collapse Recreated in Houdini

Kamal Chhabria employed Vellum and SOP Solver to recreate the iconic scene.

Theodore McKenzie

May 08, 2024

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Substance 3D & Cinema 4D Combo to Create a Smooth Animation

Wes McDermott showed how to grow flowers from a photogrammetry-made stick in 3D.

Theodore McKenzie

Apr 12, 2024

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Delicious French Fries 3D Animation Cooked With Substance 3D & Houdini

Gahui Han and Fabian Strube presented a mouth-watering collaborative piece.

Theodore McKenzie

Apr 08, 2024

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Learn to Make Procedural Dragon Eye in Houdini

Marcelo Souza, also known as Kumodot, showed us how he used Houdini as a "super-powered Substance 3D Designer" to set up a fiery procedural dragon eye using elements of 2D texture workflows.

Marcelo Souza

Feb 14, 2024

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