Learn How This Unity-Powered RTS Displays Thousands of Entities on Screen at the Same Time

Digital Sun's Jorge García spoke about the team's upcoming LEGO-inspired RTS Cataclismo, explaining how the team leveraged Unity's DOTS to display thousands of characters on screen all at the same time.

Jorge García Vega

Mar 01, 2024

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Postmortem: Lone Ruin Developer Talks the Game's Story & Reception

Game Developer Hannes Rahm talked about the story and development of Lone Ruin, explained what went wrong with its launch, and shared some never-before-seen early concept art.

Hannes Rahm

Mar 01, 2024

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Designing a 2D Indie Action-Adventure Platformer with No Dialogue in Unreal Engine

Mykola Konzerovsky and Mykyta Rachkevich from indie studio 1stone Games talked to us about their upcoming game, Unmasked: An Inner Journey, explained in detail the level production process, and outlined the animation workflow.

1stone Games

Feb 29, 2024

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Gabriel Aguiar Prod. on Indie Game Dev and VFX for Beginners

Gabriel Aguiar, the author of the VFX-focused YouTube channel and the Founder of the indie game studio Golden Bug, shared his experience in game development, talked about Golden Bug Studios' current project Rabbit's Tale, and gave some useful tips and resources for new VFX Artists.

Gabriel Aguiar

Feb 26, 2024

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The Story & Capabilities of Apparance, a Procedural App for Unreal and Unity

The Apparance team told us about their procedural generation system for Unreal Engine and Unity, detailed its capabilities and advantages, and discussed some of its more notable use cases.

The Apparance Team

Feb 26, 2024

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YouTuber on Getting Started With Unity: Tips & Resources

The author of the most popular tutorial for Unity beginners, Stefan "Imphenzia" Persson, told us about his first game ever made, spoke about the advantages of Unity when it comes to his work, and shared resources for aspiring game creators.

Stefan Persson

Feb 23, 2024

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The State of Play. The Xsolla Report: Winter 2024 Edition

In this volume of The Xsolla Report, experts explore the last five years in the industry, the growing influence of women in gaming, as well as the trends and changes in mobile gaming, cloud gaming, and the investment landscape. 

80 Level Research

Feb 22, 2024

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Postmortem: The Story & Development of Greyhill Incident

Greyhill Incident Director Aaron Roller told us about the development process behind the game, shared some never-before-seen early development screenshots, and discussed the lessons learned from the game's reception.

Aaron Roller

Feb 21, 2024

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Exclusive: The Unity Team on Porting & Developing Multiplayer Games

Thom Hopper, Mathieu Muller, Kjetil Kalla, and Laurent Gibert from the Product Management team at Unity explained the nuances and different aspects of porting Unity-powered games and shared best practices and resources.

Unity Technologies

Feb 21, 2024

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Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

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