VoidTrain: Developing an Open-World Action Adventure in UE4

The NEARGA team shared their experience of developing VoidTrain, an indie open-world adventure with action and survival elements where the players will travel on their personal interdimensional train.



Published on

Sep 24, 2020

Looking into Game Development: The Story Behind Project Oxygen

Far From Home studio team talked about their new IP Project Oxygen, the current state of Polish video game market, and the main hurdles new studios usually face when working on a new project.


Far From Home Team

Published on

Aug 18, 2020

Insight into Game Programming in the Industry from Firas Hosn

Firas Hosn, AI Game Programmer and Mentor at CG Spectrum, shares his experience of working on games in large teams and self-aware AI development as well as gives his tips to those who want to join Ubisoft's technical team.


Firas Hosn

Published on

Aug 04, 2020

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