Starward Industries' Marek Markuszewski told us about the concept of the studio's upcoming game The Invincible, spoke about the difficulties of turning a book into a game, and revealed the core mechanics the team designed to keep the player engaged.
The Beamdog team, the developers of the 80s cartoons-inspired game MythForce, has told us about the studio's teams and hiring practices, shared some thoughts on managing burnout and avoiding crunches, and explained how they create a welcoming culture at the studio.
The Procedural Worlds team has recently updated its custom tool that helps deliver better frame rates. Let's have a look at Scene Optimizer Version 1.0.9.
Mathieu Pascal has told us about the concept of the upcoming survival game Rooted, spoke about gameplay mechanics the team plans to implement in the game, and shared how Unreal helps the team streamline different production tasks.
Torcado told us about their approach to making art for their games, shared why they decided to work on their own, and spoke about the challenges of being a solo game developer.
Unity tool developer Blink Studios has announced a 50% discount on the stylized bundles for creating RPGs.
The Ghost Pepper Games team told us about their upcoming game Project Hyperion, explained how some of the game's mechanics were made, talked about creating enemy AI for the game, and spoke about using Unreal Engine.
Members of the Aesir Interactive team have told us about their game Police Simulator: Patrol Officers, spoke about using Reallusion's Character Creator to make the game's characters, and discussed using the Headshot plug-in to add more personality to NPCs.
Art Director at Troglobytes Games Luciano Iurino has told us about the development process behind Blind Fate: Edo no Yami, talked about using Unreal Engine's tools to set up gameplay mechanics, and explained how the team managed to get two Epic MegaGrants.
- 1Manticore Games is Looking for a Character Technical Artist
- 2Grab a Free Geometry Nodes Library for Procedural Buildings in Blender
- 3Minecraft-Based NFT Project Collapses As Minecraft Bans NFTs
- 4UModeler for Unity Offers 40% Discount & New 3D Pixel Asset Package
- 5RADiCAL: Creating AI-Powered 3D Motion Animation
- 6Working with Niagara Fluids to Create Water Simulations
Texturing Tool for Unity TerrainDecorator Goes Open-SourceAmazing work ! Yet again proves how much Unity is lacking even the ver...·
NVIDIA Unveiled Omniverse AI Models for Creating Digital HumansPretty cool! But the animation is still pretty stiff dans the voice st...·
Starward Industries: Creating a Story-Driven Hard Sci-Fi GameHey·
NVIDIA Unveiled Omniverse AI Models for Creating Digital HumansNVIDIA is working on Connectors for ... Unity.
Who can confirm this...·
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